3.9

Redemption DLC - 3.9 Update

Changelog

Key highlights of this update:

  • New Map - The Bridge: Set in the heart of WWII, this map drops you into a bullet-riddled chokepoint inspired by the legendary Arnhem crossing. Currently in early development, and isn't finished yet.
  • HuskyV3 Changes:
  • Added extra pathway to improve map flow and ease congestion.
  • Removed the annoying spawn sound for Allies in flags mode.
  • Improved overall audio quality.
  • Bug fixes and some performance improvements.

3.8

Redemption DLC - 3.8 Update

Changelog

Key highlights of this update:

  • HuskyV3 – Prototype: Adjustments made to address bottlenecks in the map, This version is experimental and meant to test how these tweaks affect gameplay. Still very far from the final design.
  • New Mode – Survivor: A twist on Infiltrator mode. This time, The Allies uniform is back and this time the Axis who are trying to survive. No objectives. If any Axis survive until time runs out, they win. the enemy could be right next to you, the chaos remains.

3.7.1

Redemption DLC - 3.7 Update

Changelog

Key highlights of this update:

  • New Map - Classic Remagen: A reimagined version of the iconic Allied Assault map.
  • New Flags Mode: Goodbye air spawns! Experience a slower, more engaging mode with tactical depth.
  • Objective on HuskyV2: The map continues to evolve as part of a larger long-term vision.
  • Infiltrator Mode: This time in Market Garden, the enemy could be right next to you. Stay alert!
  • Classic Destroyed Village: Fixed where the spawn faced the wrong direction.
  • Reverting Player Visibility – Testing Completed: The old visibility system is back

3.6

Redemption DLC - 3.6 Update

Changelog

Key highlights of this update:

  • Prototype Player Visibility v2 Fix: For testing purposes a temporary feature now allows the enemy to see you only if you can see them, creating a fair and dynamic visibility system.
  • New Map - Classic Destroyed Village: Discover the remnants of this map from Allied Assault, reimagined for intense combat.
  • New Mode - Infiltrator: Introducing a stealth-based mode, where all players appear identical. Your mission is to identify and eliminate the enemy while avoiding friendly fire.
  • Bentown: Previous issues have been resolved, and it’s now fully restored to the server.
  • Bug fixes and some performance improvements.

3.5

Redemption DLC - 3.5 Update

Changelog

Key highlights of this update:

  • Ladder Bug Fix: A deep-rooted issue that has hopefully been resolved.
  • Improved Map Loading: Maps should now load faster and more smoothly.
  • Dark Junction Rework: Improved visuals for a better (and still terrifying) experience.
  • Scoreboard Fix: The incorrect scoreboard at the beginning of maps should now be fixed.
  • Audio Enhancements: New maps now feature improved audio.

3.4

Redemption DLC - 3.4 Update

Changelog

Key highlights of this update:

New Mode: Overkill – a complete mess, and that’s the point!

(The mode is in its early stages, more will be added to it soon.)

  • BenTown Update:
  • Rework for improved gameplay and balance.
  • The Dark House is no longer dark.
  • Fixed black textures issue.
  • Graphical tweaks to improve overall ambiance.
  • Bug fixes and some performance improvements.

3.3

Redemption DLC - 3.3 Update

Changelog

Key highlights of this update:

New Mode: Dark Junction – a terrifying night mode.

New Map: BenTown – a battleground where all the fun begins.

  • Junction map:
  • Ladders are now functional.
  • Traincars are now accessible.
  • Added a new ladder and accessibility across the map.
  • Minor lighting and graphical adjustments.
  • Bug fixes and some performance improvements.

3.2

Redemption DLC - 3.2 Update

Changelog
  • Junction map:
  • Ladders are now functional.
  • Traincars are now accessible.
  • Added a new ladder and accessibility across the map.
  • Minor lighting and graphical adjustments.
  • Bug fixes and some performance improvements.

3.1.1

Redemption DLC - 3.1 Update

Changelog
  • Fixed some technical issues.

3.1

Redemption DLC - 3.1 Update

Changelog
  • HuskyV2:
  • Improved Lighting, daytime transition still a lot of stuff need to be done.
  • Fixed where players could not enter the backyard from the road.
  • Backyard house stairs are now functional.
  • Some Backyard house windows no longer block players.
  • Big tower Windows now visibly open.
  • Added a silly fun jump from the big tower to the highest roof.

3.0

Redemption DLC, a content-packed update featuring new maps and improvements to enhance your gaming experience!

Changelog
  • Renamed to Redemption DLC: It will now encompass all the new content, including the HuskyV2, Junction, and more exciting features to come in future updates.
  • Junction map has been added to the game.
  • HuskyV2 graphics improvements.
  • It's still in the early development stages, there's a lot of bugs, and we are working to fix them.